
New Blog Talks EA MMA Impressions from E3
EA MMA is set to be released just over three months from now and while EA themselves have been tight-lipped about their creation as of late, the video game’s buzz has still been steadily growing thanks to users around the web. In a new blog today AtomicGamer.com shares their impressions of the EA MMA demo they were lucky enough to play a few weeks ago at E3.

Although the general feeling at E3 was that EA Sports MMA was already a great product, the post reminds us that the game was (and still is) in beta and needs some polishing to get everything right. Another one of the more interesting topics brought up was the way EA decided to approach the ground game system in the game, relying on reaction to controller rumbles.
“The ground game in EA MMA includes a different solution than the UFC Undisputed developers created. The problem is that grappling on the ground is a very messy activity, with arms and legs all over the place; even today we still see positions and situations in real MMA matches that surprise the commentators. The A button (X on PS3) will allow you to try and improve position, and the opponent’s controller will rumble for a split second to let him know that he’s about to have something bad happen. If during that rumble he hits A, he’ll block the transition. But if you rain down some strikes while in the ground game, that makes his controller rumble as well, so he might be thrown off and try to do a poorly-timed grapple, and that’s your chance to either throw harder strikes, or sneak in your own grapple while his timing is off.”
The blog does note that players who have old controllers without the ability to rumble could have a very rough time with the ground game if on-screen indicators are not added to the game. Overall it looks like it was another positive review of the EA MMA demo and we still think the video game will be able to compete with UFC 2010 right away this fall.
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